#!/bin/sh
# ios-build-framework-script.sh
# DynamicLibrary 博客园-FlyElephant
# 博客园:http://www.cnblogs.com/xiaofeixiang/
# Created by keso on 16/1/17.
# Copyright © 2016年 FlyElephant. All rights reserved.
set
-e
set
+u
### Avoid recursively calling this script.
if
[[ $UF_MASTER_SCRIPT_RUNNING ]]
then
exit 0
fi
set
-u
export UF_MASTER_SCRIPT_RUNNING=1
### Constants.
UF_TARGET_NAME=${PROJECT_NAME}
FRAMEWORK_VERSION=
"A"
UNIVERSAL_OUTPUTFOLDER=${BUILD_DIR}/${CONFIGURATION}-universal
IPHONE_DEVICE_BUILD_DIR=${BUILD_DIR}/${CONFIGURATION}-iphoneos
IPHONE_SIMULATOR_BUILD_DIR=${BUILD_DIR}/${CONFIGURATION}-iphonesimulator
### Functions
## List files in the specified directory, storing to the specified array.
#
# @param $1 The path to list
# @param $2 The name of the array to fill
#
##
list_files ()
{
filelist=$(ls
"$1"
)
while
read line
do
eval
"$2[\${#$2[*]}]=\"\$line\""
done <<<
"$filelist"
}
### Take build target.
if
[[
"$SDK_NAME"
=~ ([A-Za-z]+) ]]
then
SF_SDK_PLATFORM=${BASH_REMATCH[1]} #
"iphoneos"
or
"iphonesimulator"
.
else
echo
"Could not find platform name from SDK_NAME: $SDK_NAME"
exit 1
fi
### Build simulator platform. (i386, x86_64)
echo
"========== Build Simulator Platform =========="
echo
"===== Build Simulator Platform: i386 ====="
xcodebuild -project
"${PROJECT_FILE_PATH}"
-target
"${TARGET_NAME}"
-configuration
"${CONFIGURATION}"
-sdk iphonesimulator BUILD_DIR=
"${BUILD_DIR}"
OBJROOT=
"${OBJROOT}"
BUILD_ROOT=
"${BUILD_ROOT}"
CONFIGURATION_BUILD_DIR=
"${IPHONE_SIMULATOR_BUILD_DIR}/i386"
SYMROOT=
"${SYMROOT}"
ARCHS=
'i386'
VALID_ARCHS=
'i386'
$ACTION
echo
"===== Build Simulator Platform: x86_64 ====="
xcodebuild -project
"${PROJECT_FILE_PATH}"
-target
"${TARGET_NAME}"
-configuration
"${CONFIGURATION}"
-sdk iphonesimulator BUILD_DIR=
"${BUILD_DIR}"
OBJROOT=
"${OBJROOT}"
BUILD_ROOT=
"${BUILD_ROOT}"
CONFIGURATION_BUILD_DIR=
"${IPHONE_SIMULATOR_BUILD_DIR}/x86_64"
SYMROOT=
"${SYMROOT}"
ARCHS=
'x86_64'
VALID_ARCHS=
'x86_64'
$ACTION
### Build device platform. (armv7, arm64)
echo
"========== Build Device Platform =========="
echo
"===== Build Device Platform: armv7 ====="
xcodebuild -project
"${PROJECT_FILE_PATH}"
-target
"${TARGET_NAME}"
-configuration
"${CONFIGURATION}"
-sdk iphoneos BUILD_DIR=
"${BUILD_DIR}"
OBJROOT=
"${OBJROOT}"
BUILD_ROOT=
"${BUILD_ROOT}"
CONFIGURATION_BUILD_DIR=
"${IPHONE_DEVICE_BUILD_DIR}/armv7"
SYMROOT=
"${SYMROOT}"
ARCHS=
'armv7 armv7s'
VALID_ARCHS=
'armv7 armv7s'
$ACTION
echo
"===== Build Device Platform: arm64 ====="
xcodebuild -project
"${PROJECT_FILE_PATH}"
-target
"${TARGET_NAME}"
-configuration
"${CONFIGURATION}"
-sdk iphoneos BUILD_DIR=
"${BUILD_DIR}"
OBJROOT=
"${OBJROOT}"
BUILD_ROOT=
"${BUILD_ROOT}"
CONFIGURATION_BUILD_DIR=
"${IPHONE_DEVICE_BUILD_DIR}/arm64"
SYMROOT=
"${SYMROOT}"
ARCHS=
'arm64'
VALID_ARCHS=
'arm64'
$ACTION
### Build device platform. (arm64, armv7)
echo
"========== Build Universal Platform =========="
## Copy the framework structure to the universal folder (clean it first).
rm -rf
"${UNIVERSAL_OUTPUTFOLDER}"
mkdir -p
"${UNIVERSAL_OUTPUTFOLDER}"
## Copy the last product files of xcodebuild command.
cp -R
"${IPHONE_DEVICE_BUILD_DIR}/arm64/${PROJECT_NAME}.framework"
"${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework"
### Smash them together to combine all architectures.
lipo -create
"${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/i386/${PROJECT_NAME}.framework/${PROJECT_NAME}"
"${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/x86_64/${PROJECT_NAME}.framework/${PROJECT_NAME}"
"${BUILD_DIR}/${CONFIGURATION}-iphoneos/armv7/${PROJECT_NAME}.framework/${PROJECT_NAME}"
"${BUILD_DIR}/${CONFIGURATION}-iphoneos/arm64/${PROJECT_NAME}.framework/${PROJECT_NAME}"
-output
"${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework/${PROJECT_NAME}"
### Create standard structure for framework.
#
# If we don't have "Info.plist -> Versions/Current/Resources/Info.plist", we may get error when use this framework.
#
# MyFramework.framework
# |-- MyFramework -> Versions/Current/MyFramework
# |-- Headers -> Versions/Current/Headers
# |-- Resources -> Versions/Current/Resources
# |-- Info.plist -> Versions/Current/Resources/Info.plist
# `-- Versions
# |-- A
# | |-- MyFramework
# | |-- Headers
# | | `-- MyFramework.h
# | `-- Resources
# | |-- Info.plist
# | |-- MyViewController.nib
# | `-- en.lproj
# | `-- InfoPlist.strings
# `-- Current -> A
#
echo
"========== Create Standard Structure =========="
mkdir -p
"${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework/Versions/${FRAMEWORK_VERSION}/"
mv
"${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework/${PROJECT_NAME}"
"${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework/Versions/${FRAMEWORK_VERSION}/"
mv
"${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework/Headers"
"${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework/Versions/${FRAMEWORK_VERSION}/"
mkdir -p
"${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework/Resources"
declare -a UF_FILE_LIST
list_files
"${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework/"
UF_FILE_LIST
for
file_name
in
"${UF_FILE_LIST[@]}"
do
if
[[
"${file_name}"
==
"Info.plist"
]] || [[
"${file_name}"
=~ .*\.lproj$ ]]
then
mv
"${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework/${file_name}"
"${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework/Resources/"
fi
done
mv
"${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework/Resources"
"${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework/Versions/${FRAMEWORK_VERSION}/"
ln -sfh
"Versions/Current/Resources/Info.plist"
"${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework/Info.plist"
ln -sfh
"${FRAMEWORK_VERSION}"
"${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework/Versions/Current"
ln -sfh
"Versions/Current/${PROJECT_NAME}"
"${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework/${PROJECT_NAME}"
ln -sfh
"Versions/Current/Headers"
"${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework/Headers"
ln -sfh
"Versions/Current/Resources"
"${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework/Resources"
### Open the universal folder.
open
"${UNIVERSAL_OUTPUTFOLDER}"