Wrapper around layoutChildren() that handles animating changes caused by layout. Animations work on the assumption that there are five different kinds of items in play:
PERSISTENT: items are visible before and after layout
REMOVED: items were visible before layout and were removed by the app
ADDED: items did not exist before layout and were added by the app
DISAPPEARING: items exist in the data set before/after, but changed from visible to non-visible in the process of layout (they were moved off screen as a side-effect of other changes)
APPEARING: items exist in the data set before/after, but changed from non-visible to visible in the process of layout (they were moved on screen as a side-effect of other changes)
private void dispatchLayoutStep1() { ... //第一步 判断是否需要开启动画功能 processAdapterUpdatesAndSetAnimationFlags(); ... if (mState.mRunSimpleAnimations) { ... //第二步 将当前屏幕上的Item相关信息保存起来供后续动画使用 int count = mChildHelper.getChildCount(); for (int i = 0; i < count; ++i) { final ViewHolder holder = getChildViewHolderInt(mChildHelper.getChildAt(i)); final ItemHolderInfo animationInfo = mItemAnimator .recordPreLayoutInformation(mState, holder, ItemAnimator.buildAdapterChangeFlagsForAnimations(holder), holder.getUnmodifiedPayloads()); mViewInfoStore.addToPreLayout(holder, animationInfo); } ... if (mState.mRunPredictiveAnimations) { saveOldPositions(); //第三步 调用onLayoutChildren方法预布局 mLayout.onLayoutChildren(mRecycler, mState); mState.mStructureChanged = didStructureChange;
for (int i = 0; i < mChildHelper.getChildCount(); ++i) { final View child = mChildHelper.getChildAt(i); final ViewHolder viewHolder = getChildViewHolderInt(child); if (viewHolder.shouldIgnore()) { continue; } //第四步 预布局后,对比预布局前后,哪些item需要放入到Appeared中
private void dispatchLayoutStep3() { ... if (mState.mRunSimpleAnimations) { // Step 3: Find out where things are now, and process change animations. // traverse list in reverse because we may call animateChange in the loop which may // remove the target view holder. for (int i = mChildHelper.getChildCount() - 1; i >= 0; i--) { ViewHolder holder = getChildViewHolderInt(mChildHelper.getChildAt(i)); if (holder.shouldIgnore()) { continue; } long key = getChangedHolderKey(holder); final ItemHolderInfo animationInfo = mItemAnimator .recordPostLayoutInformation(mState, holder); ViewHolder oldChangeViewHolder = mViewInfoStore.getFromOldChangeHolders(key); if (oldChangeViewHolder != null && !oldChangeViewHolder.shouldIgnore()) { // run a change animation ... } else { mViewInfoStore.addToPostLayout(holder, animationInfo); } }
// Step 4: Process view info lists and trigger animations //触发动画 mViewInfoStore.process(mViewInfoProcessCallback); }
if (getChildCount() > 0) { // because layout from end may be changed by scroll to position // we re-calculate it. // find which side we should check for gaps. if (mShouldReverseLayout ^ mStackFromEnd) { int fixOffset = fixLayoutEndGap(endOffset, recycler, state, true); startOffset += fixOffset; endOffset += fixOffset; fixOffset = fixLayoutStartGap(startOffset, recycler, state, false); startOffset += fixOffset; endOffset += fixOffset; } else { int fixOffset = fixLayoutStartGap(startOffset, recycler, state, true); startOffset += fixOffset; endOffset += fixOffset; fixOffset = fixLayoutEndGap(endOffset, recycler, state, false); startOffset += fixOffset; endOffset += fixOffset; } }
Rocky Linux(中文名:洛基)是由Gregory Kurtzer于2020年12月发起的企业级Linux发行版,作为CentOS稳定版停止维护后与RHEL(Red Hat Enterprise Linux)完全兼容的开源替代方案,由社区拥有并管理,支持x86_64、aarch64等架构。其通过重新编译RHEL源代码提供长期稳定性,采用模块化包装和SELinux安全架构,默认包含GNOME桌面环境及XFS文件系统,支持十年生命周期更新。
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