第一课 OpenGL
参考
http://www.imobilebbs.com/wordpress/?p=1504
http://www.imobilebbs.com/wordpress/?p=1508
开发环境
API:23 Target Name:Android 6.0
MyRenderer.java
import javax.microedition.khronos.opengles.GL10;
import android.opengl.EGLConfig;
import android.opengl.GLSurfaceView;
import android.opengl.GLSurfaceView.Renderer;
import android.opengl.GLU;
public class MyRenderer implements Renderer{
@Override
public void onSurfaceChanged(GL10 gl, int width, int height)
{
gl.glViewport(0, 0, width, height);
gl.glMatrixMode(GL10.GL_PROJECTION);;
gl.glLoadIdentity();GLU.gluPerspective(gl, 45.0f, (float)width/(float)height, 0.1f, 100.0f);
gl.glMatrixMode(GL10.GL_MODELVIEW);
gl.glLoadIdentity();
}
@Override
public void onDrawFrame(GL10 gl) {
// TODO Auto-generated method stub
gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
}
@Override
public void onSurfaceCreated(GL10 gl,
javax.microedition.khronos.egl.EGLConfig config) {
// TODO Auto-generated method stub
gl.glClearColor(1.0f, 1.0f, 0.0f, 0.5f);
gl.glShadeModel(GL10.GL_SMOOTH);
gl.glClearDepthf(1.0f);
gl.glEnable(GL10.GL_DEPTH_TEST);
gl.glDepthFunc(GL10.GL_LEQUAL);;
gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST);
}
}
MainActivity.java
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
//setContentView(R.layout.activity_main);
this.requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
GLSurfaceView view = new GLSurfaceView(this);
view.setRenderer(new MyRenderer());
setContentView(view);
}
问题
The type MyRenderer must implement the inherited abstract method GLSurfaceView.Renderer.onSurfaceCreated(GL10, EGLConfig)
描述
MyRenderer 必须实现GLSurfaceView.Renderer的抽象方法onSurfaceCreated(GL10, EGLConfig)
解决
为了避免手写出现错误,建议点击错误,选择quick fixes avaiable,add unimplemented method.
其中javax.microedition.khronos.egl.EGLConfig的前缀不可省略,估计是API版本的问题