Windows10 VS2017 C++ Server Socket简单服务器端与客户端
服务端:
#include "pch.h" #include<iostream> #include<WinSock2.h> #include <Ws2tcpip.h> #define CONNECT_NUM_MAX 10 #pragma comment(lib, "ws2_32.lib") using namespace std; int main() { //加载套接字库 WSADATA wsaData; int iRet = 0; iRet = WSAStartup(MAKEWORD(2, 2), &wsaData); if (iRet != 0) { cout << "WSAStartup(MAKEWORD(2, 2), &wsaData) execute failed!" << endl;; return -1; } if (2 != LOBYTE(wsaData.wVersion) || 2 != HIBYTE(wsaData.wVersion)) { WSACleanup(); cout << "WSADATA version is not correct!" << endl; return -1; } //创建套接字 SOCKET serverSocket = socket(AF_INET, SOCK_STREAM, 0); if (serverSocket == INVALID_SOCKET) { cout << "serverSocket = socket(AF_INET, SOCK_STREAM, 0) execute failed!" << endl; return -1; } //初始化服务器地址族变量 SOCKADDR_IN addrSrv; addrSrv.sin_addr.S_un.S_addr = htonl(INADDR_ANY); addrSrv.sin_family = AF_INET; addrSrv.sin_port = htons(6000); //绑定 iRet = bind(serverSocket, (SOCKADDR*)&addrSrv, sizeof(SOCKADDR)); if (iRet == SOCKET_ERROR) { cout << "bind(serverSocket, (SOCKADDR*)&addrSrv, sizeof(SOCKADDR)) execute failed!" << endl; return -1; } //监听 iRet = listen(serverSocket, CONNECT_NUM_MAX); if (iRet == SOCKET_ERROR) { cout << "listen(serverSocket, 10) execute failed!" << endl; return -1; } else { cout << "Server is listening on " << addrSrv.sin_addr.S_un.S_addr << ":" << addrSrv.sin_port << "." << endl; } //等待连接_接收_发送 SOCKADDR_IN clientAddr; int len = sizeof(SOCKADDR); while (1) { SOCKET connSocket = accept(serverSocket, (SOCKADDR*)&clientAddr, &len); if (connSocket == INVALID_SOCKET) { cout << "accept(serverSocket, (SOCKADDR*)&clientAddr, &len) execute failed!" << endl; return -1; } else { cout << "Connection established! Waiting for messages." << endl; } int x = 0; while (true) { //接收消息 char recvBuf[100]; int sig = recv(connSocket, recvBuf, 100, 0); //没有连接时断开 if (sig <= 0) { printf("Error: Lost connection!\n"); break; } printf("%s\n", recvBuf); //发送消息 char sendBuf[100]; //sprintf_s(sendBuf, "Welcome %s", inet_ntoa(clientAddr.sin_addr)); char str[INET_ADDRSTRLEN]; sprintf_s(sendBuf, "Welcome! client from %s %d!", inet_ntop(AF_INET, &clientAddr.sin_addr, str, sizeof(str)), x); send(connSocket, sendBuf, strlen(sendBuf) + 1, 0); x++; } //关闭连接 closesocket(connSocket); } system("pause"); return 0; }
多线程服务端:
server.h
#ifndef SERVER_H #define SERVER_H #include <Winsock2.h> #include <windows.h> #pragma comment (lib, "ws2_32.lib") #define IP_BUF_SIZE 129 class Server { public: Server(); ~Server(); Server(const Server &) = delete; Server & operator=(const Server &) = delete; void WaitForClient(); private: WORD winsock_ver; WSADATA wsa_data; SOCKET sock_svr; SOCKET sock_clt; HANDLE h_thread; SOCKADDR_IN addr_svr; SOCKADDR_IN addr_clt; int ret_val; int addr_len; PWSTR buf_ip[IP_BUF_SIZE]; }; #endif #include <iostream> #include <WS2tcpip.h> using std::cerr; using std::cout; using std::endl; #define SERVER_PORT 6000 #define MSG_BUF_SIZE 1024 Server::Server() { cout << "Initializing server...\n"; // winsock_ver = MAKEWORD(2, 2); addr_len = sizeof(SOCKADDR_IN); addr_svr.sin_family = AF_INET; addr_svr.sin_port = ::htons(SERVER_PORT); addr_svr.sin_addr.S_un.S_addr = ADDR_ANY; memset(buf_ip, 0, IP_BUF_SIZE); // ret_val = ::WSAStartup(winsock_ver, &wsa_data); if (ret_val != 0) { cerr << "WSA failed to start up!Error code: " << ::WSAGetLastError() << "\n"; system("pause"); exit(1); } cout << "WSA started up successfully...\n"; // sock_svr = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (sock_svr == INVALID_SOCKET) { cerr << "Failed to create server socket!Error code: " << ::WSAGetLastError() << "\n"; ::WSACleanup(); system("pause"); exit(1); } cout << "Server socket created successfully...\n"; // ret_val = ::bind(sock_svr, (SOCKADDR*)&addr_svr, addr_len); if (ret_val != 0) { cerr << "Failed to bind server socket!Error code: " << ::WSAGetLastError() << "\n"; ::WSACleanup(); system("pause"); exit(1); } cout << "Server socket bound successfully...\n"; // ret_val = ::listen(sock_svr, SOMAXCONN); if (ret_val == SOCKET_ERROR) { cerr << "Server socket failed to listen!Error code: " << ::WSAGetLastError() << "\n"; ::WSACleanup(); system("pause"); exit(1); } cout << "Server socket started to listen...\n"; // cout << "Server started successfully..." << endl; } Server::~Server() { ::closesocket(sock_svr); ::closesocket(sock_clt); ::WSACleanup(); cout << "Socket closed..." << endl; } DWORD WINAPI CreateClientThread(LPVOID lpParameter); // void Server::WaitForClient() { while (true) { sock_clt = ::accept(sock_svr, (SOCKADDR*)&addr_clt, &addr_len); if (sock_clt == INVALID_SOCKET) { cerr << "Failed to accept client!Error code: " << ::WSAGetLastError() << "\n"; ::WSACleanup(); system("pause"); exit(1); } ::InetNtop(addr_clt.sin_family, &addr_clt, *buf_ip, IP_BUF_SIZE); cout << "A new client connected...IP address: " << buf_ip << ", port number: " << ::ntohs(addr_clt.sin_port) << endl; h_thread = ::CreateThread(nullptr, 0, CreateClientThread, (LPVOID)sock_clt, 0, nullptr); if (h_thread == NULL) { cerr << "Failed to create a new thread!Error code: " << ::WSAGetLastError() << "\n"; ::WSACleanup(); system("pause"); exit(1); } ::CloseHandle(h_thread); } } DWORD WINAPI CreateClientThread(LPVOID lpParameter) { SOCKET sock_clt = (SOCKET)lpParameter; char buf_msg[MSG_BUF_SIZE]; int ret_val = 0; int snd_result = 0; do { memset(buf_msg, 0, MSG_BUF_SIZE); ret_val = ::recv(sock_clt, buf_msg, MSG_BUF_SIZE, 0); if (ret_val > 0) { if (strcmp(buf_msg, "exit") == 0) { cout << "Client requests to close the connection..." << endl; break; } cout << "Message received: " << buf_msg << endl; snd_result = ::send(sock_clt, buf_msg, MSG_BUF_SIZE, 0); if (snd_result == SOCKET_ERROR) { cerr << "Failed to send message to client!Error code: " << ::GetLastError() << "\n"; ::closesocket(sock_clt); system("pause"); return 1; } } else if (ret_val == 0) { cout << "connection closed..." << endl; } else { cerr << "Failed to receive message from client!Error code: " << ::GetLastError() << "\n"; ::closesocket(sock_clt); system("pause"); return 1; } } while (ret_val > 0); // ret_val = ::shutdown(sock_clt, SD_SEND); if (ret_val == SOCKET_ERROR) { cerr << "Failed to shutdown the client socket!Error code: " << ::GetLastError() << "\n"; ::closesocket(sock_clt); system("pause"); return 1; } return 0; }
server.cpp
#include "pch.h" #include "server.h" int main() { Server svr; svr.WaitForClient(); system("pause"); return 0; }
客户端:
#include "pch.h" #include<iostream> #include <winsock2.h> #include <Ws2tcpip.h> using namespace std; #pragma comment(lib, "ws2_32.lib") int main() { //加载套接字库 WSADATA wsaData; int iRet = 0; iRet = WSAStartup(MAKEWORD(2, 2), &wsaData); if (iRet != 0) { cout << "WSAStartup(MAKEWORD(2, 2), &wsaData) execute failed!" << endl; return -1; } if (2 != LOBYTE(wsaData.wVersion) || 2 != HIBYTE(wsaData.wVersion)) { WSACleanup(); cout << "WSADATA version is not correct!" << endl; return -1; } //创建套接字 SOCKET clientSocket = socket(AF_INET, SOCK_STREAM, 0); if (clientSocket == INVALID_SOCKET) { cout << "clientSocket = socket(AF_INET, SOCK_STREAM, 0) execute failed!" << endl; return -1; } //初始化服务器端地址族变量 SOCKADDR_IN srvAddr; //srvAddr.sin_addr.S_un.S_addr = inet_addr("127.0.0.1"); inet_pton(AF_INET, "127.0.0.1", &srvAddr.sin_addr); srvAddr.sin_family = AF_INET; srvAddr.sin_port = htons(6000); //连接服务器 iRet = connect(clientSocket, (SOCKADDR*)&srvAddr, sizeof(SOCKADDR)); if (0 != iRet) { cout << "connect(clientSocket, (SOCKADDR*)&srvAddr, sizeof(SOCKADDR)) execute failed!" << endl; return -1; } int x = 0; while (true) { x++; //发送消息 char sendBuf[100]; sprintf_s(sendBuf, "Hello, this is client %s %d!", "bunny", x); printf(sendBuf); printf("\n"); send(clientSocket, sendBuf, strlen(sendBuf) + 1, 0); //接收消息 char recvBuf[100]; int sig = recv(clientSocket, recvBuf, 100, 0); //没有连接时断开 if (sig <=0) { printf("Error: Lost connection!\n"); break; } printf("%s\n", recvBuf); //跳出 if (x==20) { break; } Sleep(3000); } //清理 closesocket(clientSocket); WSACleanup(); system("pause"); return 0; }
参考地址:
https://www.cnblogs.com/darren45/p/4818867.html
https://blog.csdn.net/zyy617532750/article/details/58595700/
https://www.cnblogs.com/jzincnblogs/p/5189636.html
https://blog.csdn.net/s_lisheng/article/details/74502795

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